1. Using Combo
π Part 1: Combo Creation
π¨ Interface Overview

The combo creation interface consists of:
Left Panel: Browse and search available skills for your class
Right Panel: Build and configure your combo sequences
π οΈ Creating Your First Combo
Step 1: Class Selection
Navigate to Combo Creation page
Select your class from dropdown menu
Available skills will populate automatically in left panel
Step 2: Building Your Rotation
Drag and drop skills from left panel into these categories:
βοΈ Damage
Core combat rotation
Main damage skills - order and cooldown detection matter!
π Movement
Positioning & travel
Used for travel between waypoints - essential for farming
π Stuck
Stuck recovery
Escape skills triggered when character gets stuck
Step 3: Skill Configuration
Configure each skill with these settings:
β±οΈ MinimumCastTimeMs
Minimum key hold duration (milliseconds)
How long the key is held down
β³ MaxExecutionTimeMs
Maximum execution timeout
Prevents skill from running indefinitely
π RepeatUntilCooldown
Tap mode for quickslot skills
Repeatedly presses until cooldown detected
βΈοΈ RepeatDelayMs
Delay between repeat presses
Used with RepeatUntilCooldown
π ChainGroupId
Atomic skill group identifier
Skills in same group execute together
π Range
Effective skill range
Used for positioning logic
π‘ Note: Skills use template-based cooldown detection via TemplateFileName images for accurate timing.
π Execution Modes
π Sequential Mode (Recommended)
β Most reliable for consistent farming
β Skills execute in exact order
β Better for optimized rotations
β Priority Mode
Use only when specific combat logic required
Checks availability top-to-bottom
More complex to optimize
π Rotation Schema (v3.0)
Rotations support dual combat modes:
βοΈ Normal
Standard combat rotation
Default color
π₯ Rage
Awakening/Succession skills
Special color
The bot automatically switches modes based on rage state detection.
π Rotation Metadata
Each rotation includes:
Tags: Categorization for filtering and search
Favorite: Mark rotations for quick access
Author: Creator attribution
βοΈ Per-Rotation Skill Overrides
Individual rotations can customize default skill settings:
Priority
Execution priority (higher = more important)
FollowUpInputs
Blind inputs after cooldown detected
Custom Timing
Override MinimumCastTimeMs, MaxExecutionTimeMs
π€ Publishing and Downloading Rotations
π Share Your Rotation:
Sign in with Discord (required)
Select a local rotation to upload
Add metadata:
Name (required)
Tags (optional)
Description (optional)
Click "Upload"
Track performance via ratings & download counts
π Community Features:
π Search and filter by class
β Rate rotations (1-5 stars + comments)
π Sort by: Recent, Rating, Downloads, Name
π₯ Download to local
Classes/{ClassName}/Rotations/folder
π‘ Note: Community sharing also supports Spots (see Bot page). Classes are NOT shareable - they serve as filters for rotations.
π― Part 2: Using Combos
Main Interface

The Combo page features a "COMBAT SYSTEM // COMBO EXECUTION" interface with VM connection status.
ποΈ Setup Combat Panel
Configure your combat with two simple dropdowns:
CLASS
Select your character's combat class
Auto-loads available rotations
ROTATION
Select combat skill rotation
Shows Normal + Rage skill counts
Rotation Display
Each rotation shows skill count preview:
Normal: X - Skills in normal combat sequence
Rage: Y - Skills in rage/awakening sequence (orange, if > 0)
Selection Status
When a rotation is selected, you'll see:
β Green "Ready" status
Skill count breakdown
βΆοΈ Execute Combat Panel
Status Indicator
Large circular display showing current state:
READY - Idle, waiting to start
STOP - Currently executing (click to stop)
Combat Mode Indicator
During execution, shows current mode:
π’ Normal - Standard combat rotation active
π RAGE - Rage/Awakening rotation active
Main Button
Idle
START COMBAT
Begin combo execution
Running
STOP COMBAT
Stop combo execution
β¨οΈ Hotkey Controls
F6
Start/Stop Combat
Toggle execution
F8
Infinite Mode Toggle
π’ ON / π΄ OFF
π‘ Press hotkeys while game is focused to control combat
Infinite Mode
When enabled, the rotation loops continuously until manually stopped:
ON: Rotation repeats indefinitely
OFF: Single execution, then stops
π Execution Status
Real-time feedback during execution:
Current skill being executed
Progress through rotation (e.g., "2/5")
Completion or error messages
π Community Features
Access the community from the Community page in sidebar:
π Discord authentication required for uploads/ratings
π Browse rotations by class, rating, or downloads
β Rate and comment on rotations
π₯ One-click download to
Classes/{ClassName}/Rotations/
π Troubleshooting Guide
No Execution
Verify VM is connected (check header status)
No Attack
Check MinimumCastTimeMs > 0 in rotation
Missed Skills
Verify key bindings match game settings
Wrong Mode
Check rage detection in Debug CV Lab
Hotkeys Not Working
Ensure game window is focused
π‘ Pro Tip: Use Infinite Mode (F8) for continuous farming!
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